More from PlaytestCloud Team
Getting feedback on your game is one of the most important parts of development. But how you collect that feedback matters just as much as what it tells you.
If you’ve ever wondered who exactly is giving feedback on your game through PlaytestCloud, you’re not alone. For a lot of teams, the player panel can feel like a bit of a black box. Who are these ...
With so many children playing video games daily, safeguarding their online experience is more critical than ever. Our recent webinar brought together industry leaders to delve into best practices and ...
To celebrate 10 Years of PlaytestCloud, we spoke to Florian Steinhoff and Antti Hattara (formerly of Wooga) to reflect on the early days of mobile game testing our humble beginnings.
Last year, PlaytestCloud added additional support for running playtests and game research on Steam games. One of the most common questions we hear from customers is “how is PlaytestCloud’s Steam ...
Sonderland Games is a self-funded indie game studio and publisher in Berlin with games on Steam, Xbox, Switch, iOS and Android. Their second game, Bella Wants Blood, was released this past July on ...
Starting today, you can playtest PC games on PlaytestCloud! As we make the biggest announcement in our company's history, and while we've been celebrating 10 years of PlaytestCloud all year, this ...
Most game studios halt their playtesting efforts once their game hits the market. Why would you playtest something when it’s already in players’ hands? But as we’ve all witnessed with games receiving ...
Our conference crew has been back in the office for a few weeks and, honestly, it sounded like they enjoyed themselves thoroughly at GDC2024. In order to effectively rain on their parade—or maybe ...