Early Access has transformed modern game development. By inviting players into development earlier, studios gain access to real-world feedback, large-scale sentiment data, and live player behavior ...
All articles from Jozef Kulik
Jozef Kulik
Joe is a Senior User Researcher and Accessibility specialist in the games industry, helping studios improve player experience through inclusive research and effective feedback loops. His work focuses on accessibility, usability, and understanding how different players experience games in practice. His research has been recognized across both academic and industry spaces, including Best Paper Awards at the Foundation of Digital Games Conference (2020) and Best Academic Research in Accessibility from Can I Play That (2023). As a member of the disability and neurodivergent community, Joe brings both professional expertise and lived experience to his work in making games more inclusive.