To celebrate 10 Years of PlaytestCloud, we spoke to Florian Steinhoff and Antti Hattara (formerly of Wooga) to reflect on the early days of mobile game testing our humble beginnings.
Protecting Play: Navigating Children's Safety And Privacy In The Gaming World
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on January 27, 2025 at 12:20 PM
Last year, PlaytestCloud added additional support for running playtests and game research on Steam games. One of the most common questions we hear from customers is “how is PlaytestCloud’s Steam ...
on November 22, 2024 at 9:20 AM
Sonderland Games is a self-funded indie game studio and publisher in Berlin with games on Steam, Xbox, Switch, iOS and Android. Their second game, Bella Wants Blood, was released this past July on ...
on November 20, 2024 at 10:22 AM
Starting today, you can playtest PC games on PlaytestCloud! As we make the biggest announcement in our company's history, and while we've been celebrating 10 years of PlaytestCloud all year, this ...
on October 3, 2024 at 1:30 PM
Most game studios halt their playtesting efforts once their game hits the market. Why would you playtest something when it’s already in players’ hands? But as we’ve all witnessed with games receiving ...
on April 8, 2024 at 6:00 AM
Our conference crew has been back in the office for a few weeks and, honestly, it sounded like they enjoyed themselves thoroughly at GDC2024. In order to effectively rain on their parade—or maybe ...
on March 4, 2024 at 6:00 AM
Perhaps nothing has been more hotly debated within the gaming community than the color yellow. From a Tweet that picked up more than 18 million views to thousands of messages on Reddit and Resetera, ...
on January 14, 2024 at 6:00 AM
The game development industry has seen exponential growth over the last few years, and the pressure to create successful, engaging games has increased significantly. There's no room for mediocrity, ...