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Building Accessible Games Starts by Bringing Players with Disabilities Into the Conversation

Building Accessible Games Starts by Bringing Players with Disabilities Into the Conversation

Posted by PlaytestCloud Team, December 3, 2025 at 9:00 AM
For the International Day of Persons with Disabilities, we’re celebrating the players and researchers who push game accessibility forward and sharing what studios can learn from them.

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Competitor Playtesting Icon: right full half circle opposed to a left empty half circle
Jozef Kulik
by Jozef Kulik
on September 8, 2025 at 5:55 PM

Want to beat competitors’ games? Playtest ‘em! Testing in Games User Research is typically associated with playtesting one’s own game. But as the market becomes more competitive, we are now seeing ...

Jozef Kulik
by Jozef Kulik
on August 11, 2025 at 9:46 AM

As many as 25% of players globally have unmet accessibility needs in games. While more studios work to make their games more accessible, there are challenges that push accessibility down the priority ...

Title: AI and Games Research
Ugo Bui-Xuan
by Ugo Bui-Xuan
on August 6, 2025 at 11:19 AM

Your feed, your group chat and everything you read is stuffed to the brim with AI opinions. Some of us have gone all in with elaborate workflows and can’t make a decision without running it by ...

PlaytestCloud Team
by PlaytestCloud Team
on July 9, 2025 at 1:38 PM

Getting feedback on your game is one of the most important parts of development. But how you collect that feedback matters just as much as what it tells you.

3 truths and 1 lie about PlaytestCloud's playtesters
PlaytestCloud Team
by PlaytestCloud Team
on June 24, 2025 at 10:46 AM

If you’ve ever wondered who exactly is giving feedback on your game through PlaytestCloud, you’re not alone. For a lot of teams, the player panel can feel like a bit of a black box. Who are these ...

PlaytestCloud Team
by PlaytestCloud Team
on May 13, 2025 at 2:51 PM

With so many children playing video games daily, safeguarding their online experience is more critical than ever. Our recent webinar brought together industry leaders to delve into best practices and ...

Angie Dlugopolska
by Angie Dlugopolska
on March 3, 2025 at 4:54 PM

Last night, I had the incredible opportunity to attend Metacore’s second Core Talks event in Berlin and celebrate the first anniversary of their Berlin office. Metacore are big fans of PlaytestCloud ...

PlaytestCloud Team
by PlaytestCloud Team
on February 10, 2025 at 3:07 PM

To celebrate 10 Years of PlaytestCloud, we spoke to Florian Steinhoff and Antti Hattara (formerly of Wooga) to reflect on the early days of mobile game testing our humble beginnings.

PlaytestCloud Team
by PlaytestCloud Team
on January 27, 2025 at 12:20 PM

Last year, PlaytestCloud added additional support for running playtests and game research on Steam games. One of the most common questions we hear from customers is “how is PlaytestCloud’s Steam ...

PlaytestCloud Team
by PlaytestCloud Team
on November 22, 2024 at 9:20 AM

Sonderland Games is a self-funded indie game studio and publisher in Berlin with games on Steam, Xbox, Switch, iOS and Android. Their second game, Bella Wants Blood, was released this past July on ...